package game.metalmax.packet.server {

	import flash.utils.ByteArray;
	
	import game.metalmax.packet.IPacket;

//退出游戏请求
public class ExitGameRequest implements IPacket{

	//帐号
	public var email:String;

	public function write(out:ByteArray):void{
		var len:int = 0;
		var i:int = 0;
		out.writeUTF(email==null?"":email);
	}
	public function read(inn:ByteArray):void{
		var len:int = 0;
		var i:int = 0;
		email = inn.readUTF();
}
}
}